Work

Case studies from regulated gaming, enterprise platforms, research operations and accessibility. Some details are under NDA, and I’m happy to walk through any project in an interview.

Digital Wallet Onboarding case study cover: 96.8% faster onboarding, with patent drawings of the wallet enrollment and home screens

ARISTOCRAT INTERACTIVE

Digital Wallet Onboarding

Wallet enrollment ran through a full identity verification flow: 15 screens and about 45 minutes in a live venue trial. It was the biggest barrier to cashless play.

96.8% faster onboarding

OneLink Platform IA case study cover: navigation cut from 74 to 52 items, with before and after dashboard screens

ARISTOCRAT INTERACTIVE

OneLink Platform IA

Casino operators found the platform slow, unpredictable and overly manual, with 74 secondary navigation items and no clear hierarchy.

33% fewer clicks on core tasks

Research Operations and Benchmarking case study cover: SUS 83.1 for the Diagnostic Monitor redesign

ARISTOCRAT INTERACTIVE

Research Operations & Benchmarking

Research findings weren’t measured the same way from study to study, so they were hard to compare and easy to dismiss.

Metrics in every study

Construction Payroll Platform case study cover: a full UI and design system built from zero

PENTA TECHNOLOGIES

Construction Payroll Platform

A complex construction payroll product was scoped as a back-end calculation engine with no user interface at all.

UI and design system from zero

Allegion Ordering and Payments case study cover: 38% revenue increase, with a hand-sketched user flow

ALLEGION

Allegion Ordering & Payments

Customers paid every invoice individually over the phone, and ordering Republic door hardware meant bouncing between two systems.

38% increase in revenue

Enterprise Pharma Research case study cover: NPS improved from negative 86 to 17

ENTERPRISE PHARMA (CONFIDENTIAL)

Enterprise Pharma Research

Internal tools and processes at a global pharmaceutical company were slowing employees down, and leaders needed evidence to choose between options.

NPS −86 → 17

Selected Research case study cover: three usability studies across museums, insurance and restaurants

NEWFIELDS, NEW YORK LIFE, BLOOMIN’ BRANDS

Selected Research

Three moderated and unmoderated usability studies that shaped redesigns before launch.

3 studies, 3 industries

Indiana Medical History Museum case study cover: accessible tour app with a SUS score of 90.6

INDIANA MEDICAL HISTORY MUSEUM

Indiana Medical History Museum

Guided tours were the only way to see the museum, and finding ASL-speaking volunteers was nearly impossible.

SUS 90.6 (top 10%)